package com.phantasy.scene.tile
{
	public class TileConstant
	{
		public static const BLOCK_TYPE:int = 0;
		public static const ROAD_TYPE:int = 1;
		public static const LEFT:int = -1;
		public static const RIGHT:int = 1;
		
		public static var TILE_SIZE:int = 44;
		
		public function TileConstant()
		{
		}
	}
}